| Categories : 3d-animation |
| 3DS MAX 2010 BIBLE |
Published by wiley.
Publication : Wiley
NRS 960.00
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| BASICS OF 3D MODELING |
This book offers an application-oriented coverage of the founding concepts of 3d modeling. it introduces the reader to modern 3d-modeling software, particularly the popular 3ds max interface. basic as well as more advanced modeling techniques such as...
Publication : Phi
NRS 312.00
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| 3D ANIMATIONS: AN OVERVIEW |
This book offers a concise and lucid introduction to different types of animations and the various 3ds max tools to create these animations. it acquaints you with the basic techniques used to create 3d animations and the procedure to visualize and cr...
Publication : Phi
NRS 400.00
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| CHARACTER ANIMATION: AN OVERVIEW |
Published by phi.
Publication : Phi
NRS 312.00
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| MASTERING THE ART OF PRODUCTION WITH 3DS STUDIO MAX 4, (BOOK/CD-ROM) |
Model and animate an alien, a remote control, and a rover vehicle! through hands-on, step-by-step tutorials and directly relevant discussions, mastering the art of production with 3ds max 4 entices readers to participate in the process of taking a fu...
Publication : Spd
NRS 1080.00
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| HARNESSING 3DS MAX 5, (BOOK/CD-ROM) |
Harness the power of 3ds max 5! harnessing 3ds max 5 is the perfect tool for learning the world’s most popular 3d graphics program. the authors lead you through the complex world of 3ds max step by step, so you’ll build experience and confidence ...
Publication : Spd
NRS 1840.00
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| 3DS MAX 2008 IN SIMPLE STEPS |
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| 3DS MAX 7 FUNDAMENTALS |
“what’s new in 3ds max 7? how can 3ds max 7 help me be more productive?” author ted boardman answers all these questions and more in this comprehensive guide to on of the leading 3d graphic and animations in use today. you’ll not only learn t...
Publication : Bpb
NRS 480.00
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| 3DS MAX 7.5 PROJECTS |
This book shows designers how to model, light and render photorealistic and nonphotorealistic materials on the basis of industrial design objects and interiors. based on the materials provided here, the designer will learn to use global lighting and ...
Publication : Bpb
NRS 432.00
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| 3DS MAX 6 FUNDAMENTALS |
“what’s new in 3ds max 6? how can 3ds max 6 help me be more productive?” author ted boardman answers all those questions and more in this book. with his guidance, you'll understand not only the process but also the reasoning behind it. followi...
Publication : Bpb
NRS 312.00
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